; PREDICTION FOR LEVEL 01B, "SPACE STATION" ============================= ; ===================================================================== ; X02 ----------------------------------------------------------------- (script dormant x02_01_predict (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 0 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 1 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 6 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 24 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 26 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 59 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 61 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 75 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 85 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 92 0) (predict_structure_section 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scenarios\solo\01a_tutorial\01_bsp_0 11 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 2) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 3) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 4) (predict_model_section scenarios\skies\solo\spacestation\spacestation 0) (predict_model_section scenarios\objects\solo\spacestation\ss_prop\ss_prop 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 87 0) (sleep 3) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 100 0) (predict_structure_section 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objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section scenarios\objects\solo\spacestation\ss_gun_rack_slim\ss_gun_rack_slim 0) (predict_model_section objects\gear\human\military\case_ap_turret\case_ap_turret 0) (predict_model_section objects\gear\human\military\crate_packing_giant\crate_packing_giant 2) (predict_model_section scenarios\objects\solo\spacestation\ss_gun_rack\ss_gun_rack 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 34 1) (predict_model_section scenarios\objects\solo\spacestation\ss_furniture\chair_sofa\chair_sofa 0) (predict_model_section objects\gear\human\military\case\case 0) (predict_model_section objects\characters\marine\dress_cap\dress_cap 0) (predict_model_section scenarios\objects\human\military\emergency\emergency 0) (predict_model_section scenarios\skies\solo\spacestation\spacestation 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 87 0) (sleep 6) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 33 1) (predict_model_section objects\characters\marine\marine 53) (predict_model_section objects\characters\marine\marine 72) (predict_model_section objects\characters\marine\marine 56) (predict_model_section objects\characters\marine\marine 6) (predict_model_section objects\characters\marine\marine 57) (predict_model_section objects\characters\marine\marine 58) (predict_model_section objects\characters\marine\marine 59) (predict_model_section objects\characters\marine\marine 71) (predict_model_section objects\characters\marine\marine 60) (predict_model_section scenarios\objects\solo\spacestation\ss_internet_kiosk\ss_internet_kiosk 0) (predict_model_section objects\gear\human\military\case_ap_turret\case_ap_turret 0) (predict_model_section scenarios\objects\solo\spacestation\ss_gun_rack\ss_gun_rack 0) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_mech_small\ss_door_int_mech_small 0) (sleep 7) (predict_model_section objects\characters\marine\marine 67) (predict_model_section objects\characters\marine\marine 74) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section objects\cinematics\news_drone\news_drone 0) (predict_model_section objects\characters\marine\dress_cap\dress_cap 0) (sleep 156) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 73 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 107 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 89 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 2) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 3) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 4) (predict_model_section objects\characters\marine\marine 47) (predict_model_section objects\characters\marine\marine 51) (predict_model_section objects\characters\marine\marine 44) (predict_model_section objects\characters\marine\marine 39) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_hab_large\ss_door_int_hab_large 0) (predict_model_section scenarios\objects\solo\spacestation\ss_gun_rack_slim\ss_gun_rack_slim 0) (sleep 10) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 63 1) (sleep 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objects\characters\marine\marine 40) (predict_model_section objects\characters\marine\marine 41) (predict_model_section scenarios\objects\solo\spacestation\ss_internet_kiosk\ss_internet_kiosk 0) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_tram\ss_door_tram 0) (predict_model_section scenarios\objects\special\null_up\null_up 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 26 0) (sleep 13) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 72 0) (sleep 20) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 2 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 5 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 2) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 3) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 4) (sleep 57) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_0 32 1) (sleep 57) (predict_model_section objects\characters\marine\marine 63) (predict_model_section objects\characters\marine\marine 55) (predict_model_section scenarios\skies\solo\highcharity\highcharity 0) (predict_model_section scenarios\skies\solo\highcharity\highcharity 1) (predict_model_section scenarios\skies\solo\highcharity\highcharity 2) (predict_model_section scenarios\skies\solo\highcharity\highcharity 3) (predict_model_section scenarios\skies\solo\highcharity\highcharity 4) (predict_model_section scenarios\skies\solo\highcharity\highcharity 5) (predict_model_section scenarios\skies\solo\highcharity\highcharity 6) (predict_model_section scenarios\skies\solo\highcharity\highcharity 7) (predict_model_section objects\characters\elite\elite 25) (predict_model_section objects\characters\elite\elite 30) (predict_model_section objects\characters\elite\elite 27) (predict_model_section objects\characters\elite\elite 32) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (predict_model_section objects\characters\brute\brute 26) (predict_model_section objects\characters\brute\brute 28) (predict_model_section objects\characters\brute\brute 29) (predict_model_section objects\characters\brute\brute 40) (predict_model_section objects\characters\brute\brute 36) (predict_model_section objects\characters\brute\brute 37) (predict_model_section objects\characters\brute\brute 33) (predict_model_section objects\characters\brute\brute 35) (predict_model_section objects\characters\brute\brute 34) (predict_model_section scenarios\objects\solo\highcharity\high_door\high_door 0) (predict_model_section scenarios\objects\covenant\residential\holo_panels\holo_hallway_signs\holo_hallway_signs 0) (predict_model_section objects\weapons\melee\gravity_hammer\gravity_hammer 0) ) (script dormant x02_02_predict (predict_structure_section scenarios\solo\07a_highcharity\high_0 1 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 2 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 15 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 13 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 10 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 11 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 30 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 31 1) (sleep 8) (sleep 49) (predict_structure_section scenarios\solo\07a_highcharity\high_0 45 0) (sleep 4) (predict_structure_section scenarios\solo\07a_highcharity\high_0 45 0) (sleep 4) (predict_structure_section scenarios\solo\07a_highcharity\high_0 45 0) (sleep 32) (predict_structure_section scenarios\solo\07a_highcharity\high_0 0 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 6 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 7 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 8 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 9 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 14 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 15 1) (predict_model_section objects\characters\jackal\jackal 8) (predict_model_section objects\characters\grunt\grunt 20) (predict_model_section objects\characters\grunt\grunt 21) (predict_model_section objects\characters\grunt\grunt 22) (predict_model_section objects\characters\grunt\grunt 23) (predict_model_section objects\characters\grunt\grunt 24) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_gravcolumn\cov_gravcolumn 1) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_chubby\cov_chubby 0) (predict_model_section scenarios\objects\solo\highcharity\high_dervish_lift_up\high_dervish_lift_up 0) (predict_model_section objects\characters\jackal\jackal_scenery\jackal_scenery 0) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 0) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 1) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 2) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 3) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 4) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 0) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 1) (predict_model_section 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(predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 4) (predict_model_section objects\cinematics\covenant\manacles\manacles 0) (sleep 10) (predict_structure_section scenarios\solo\07a_highcharity\high_0 15 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 30 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 31 1) (predict_model_section scenarios\objects\solo\highcharity\high_door\high_door 0) (sleep 3) (predict_structure_section scenarios\solo\07a_highcharity\high_0 13 0) (sleep 89) (predict_structure_section scenarios\solo\07a_highcharity\high_0 13 1) ) (script dormant x02_03_predict (sleep 4) (predict_structure_section scenarios\solo\07a_highcharity\high_0 6 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 7 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 8 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 9 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 14 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 15 1) (predict_model_section objects\characters\brute\brute 35) (predict_model_section objects\characters\brute\brute 34) (sleep 131) (predict_structure_section scenarios\solo\07a_highcharity\high_0 13 1) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_gravcolumn\cov_gravcolumn 1) (sleep 79) (predict_structure_section scenarios\solo\07a_highcharity\high_0 6 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 7 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 8 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 9 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 14 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 15 1) (sleep 50) (predict_structure_section scenarios\solo\07a_highcharity\high_0 6 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 13 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 19 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 20 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 26 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 27 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 28 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 16 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 17 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 21 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 22 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 23 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 24 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 25 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 29 1) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_gravcolumn\cov_gravcolumn 1) (predict_model_section objects\cinematics\covenant\manacles\manacles 0) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_mech_small\ss_door_int_mech_small 0) (predict_model_section objects\weapons\fixed\h_turret_mp\h_turret_mp 0) (predict_model_section objects\weapons\fixed\plasma_cannon\plasma_cannon 0) (predict_model_section objects\weapons\fixed\plasma_cannon\plasma_cannon 1) (predict_model_section objects\characters\grunt\grunt 0) (predict_model_section objects\characters\grunt\grunt 1) (predict_model_section objects\characters\grunt\grunt 2) (predict_model_section objects\characters\grunt\grunt 3) (predict_model_section objects\characters\grunt\grunt 4) (predict_model_section objects\characters\marine\marine 0) (predict_model_section objects\characters\marine\marine 17) (predict_model_section objects\characters\marine\marine 2) (predict_model_section objects\characters\marine\marine 6) (predict_model_section objects\characters\marine\marine 7) (predict_model_section objects\characters\marine\marine 8) (sleep 36) (predict_model_section scenarios\objects\special\null_up\null_up 0) (sleep 84) (predict_structure_section scenarios\solo\07a_highcharity\high_0 18 1) (sleep 3) (predict_model_section objects\characters\marine\dress_cap\dress_cap 0) (sleep 25) (predict_structure_section scenarios\solo\07a_highcharity\high_0 12 1) (sleep 6) (predict_model_section scenarios\objects\solo\highcharity\high_door\high_door 1) (sleep 57) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_gravcolumn\cov_gravcolumn 1) (sleep 7) (predict_structure_section scenarios\solo\07a_highcharity\high_0 15 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 32 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 33 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 30 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 31 1) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_chubby\cov_chubby 0) (predict_model_section scenarios\objects\solo\highcharity\high_door\high_door 0) (sleep 1) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 0) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 1) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 2) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 3) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 4) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 5) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 6) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 7) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 10) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 8) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 9) (predict_model_section objects\characters\jackal\jackal_scenery\jackal_scenery 0) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 0) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 1) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 2) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 3) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 4) (predict_model_section scenarios\skies\solo\spacestation\spacestation 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 2) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 3) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 4) (predict_model_section objects\characters\marine\marine 67) (predict_model_section objects\characters\marine\marine 73) (predict_model_section objects\characters\marine\marine 63) (predict_model_section objects\characters\marine\marine 6) (predict_model_section objects\characters\marine\marine 55) (predict_model_section objects\characters\marine\marine 72) (predict_model_section objects\characters\marine\marine 74) (predict_model_section objects\characters\miranda\miranda 2) (predict_model_section objects\characters\miranda\miranda 1) (predict_model_section objects\characters\lord_hood\lord_hood 0) (predict_model_section objects\characters\lord_hood\lord_hood 1) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section scenarios\objects\solo\spacestation\ss_stand_cortana\ss_stand_cortana 0) (predict_model_section objects\characters\marine\marine 71) (predict_model_section objects\characters\marine\marine 65) (predict_model_section objects\characters\cortana\cortana 6) (predict_model_section objects\characters\cortana\cortana 7) (predict_model_section objects\characters\cortana\cortana 8) (predict_model_section objects\cinematics\human\cairo_bridge_holoscreens\holo_display_unsc_logo\holo_display_unsc_logo 0) (predict_model_section objects\cinematics\human\medals\medal_tray\medal_tray 0) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (predict_model_section objects\characters\marine\dress_marine_prop\dress_marine_prop 0) (predict_model_section objects\characters\marine\dress_marine_prop\dress_marine_prop 1) (predict_model_section objects\characters\marine\dress_marine_prop\dress_marine_prop 2) (predict_model_section objects\characters\marine\marine 62) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_hab_large\ss_door_int_hab_large 0) ) (script dormant x02_04a_predict (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 14 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 4 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 5 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 6 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 12 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 14 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 15 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 16 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 18 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 4 0) (sleep 20) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (sleep 2) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 9 1) (predict_model_section objects\characters\marine\marine 74) (sleep 19) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 11 1) (sleep 106) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 1) (sleep 10) (predict_model_section objects\characters\marine\marine 62) (predict_model_section objects\characters\marine\marine 55) (predict_model_section objects\cinematics\human\medals\medal_tray\medal_tray 0) (sleep 3) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 19 1) (sleep 18) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_hab_large\ss_door_int_hab_large 0) (sleep 34) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 20 1) (sleep 34) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 18 1) (sleep 66) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 0 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 2) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 3) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 4) (predict_model_section objects\characters\marine\marine 65) (predict_model_section objects\characters\marine\marine 73) (predict_model_section objects\characters\miranda\miranda 2) (predict_model_section objects\characters\miranda\miranda 1) (predict_model_section objects\cinematics\human\medals\medal_tray\medal_tray 0) (sleep 160) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 4 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 6 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 15 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 18 1) (predict_model_section objects\characters\marine\dress_marine_prop\dress_marine_prop 0) (predict_model_section objects\characters\marine\dress_marine_prop\dress_marine_prop 1) (predict_model_section objects\characters\marine\dress_marine_prop\dress_marine_prop 2) (sleep 95) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 16 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 19 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 20 1) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_hab_large\ss_door_int_hab_large 0) ) (script dormant x02_04b_predict (sleep 4) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 5 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 12 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 14 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 21 1) (predict_model_section objects\characters\marine\marine 67) (predict_model_section objects\characters\marine\marine 74) (predict_model_section objects\characters\marine\marine 63) (predict_model_section objects\characters\marine\marine 6) (predict_model_section objects\characters\lord_hood\lord_hood 0) (predict_model_section objects\characters\lord_hood\lord_hood 1) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section scenarios\objects\solo\spacestation\ss_stand_cortana\ss_stand_cortana 0) (predict_model_section objects\characters\marine\marine 72) (predict_model_section objects\characters\grunt\grunt 0) (predict_model_section objects\characters\grunt\grunt 1) (predict_model_section objects\characters\grunt\grunt 2) (predict_model_section objects\characters\grunt\grunt 3) (predict_model_section objects\characters\grunt\grunt 4) (predict_model_section objects\cinematics\human\medals\medal_tray\medal_tray 0) (predict_model_section objects\cinematics\human\cairo_bridge_holoscreens\holo_display_unsc_logo\holo_display_unsc_logo 0) (predict_model_section objects\cinematics\human\medals\colonial_cross\colonial_cross 0) (sleep 81) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 14 1) (sleep 36) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 4 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 18 1) (sleep 66) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 5 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 6 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 9 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 14 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 20 1) (predict_model_section objects\characters\marine\marine 67) (predict_model_section objects\characters\marine\marine 74) (predict_model_section objects\characters\marine\marine 63) (predict_model_section objects\characters\marine\marine 6) (predict_model_section objects\characters\lord_hood\lord_hood 0) (predict_model_section objects\characters\lord_hood\lord_hood 1) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section scenarios\objects\solo\spacestation\ss_stand_cortana\ss_stand_cortana 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 12 1) (predict_model_section objects\cinematics\human\medals\medal_tray\medal_tray 0) (predict_model_section objects\cinematics\human\medals\colonial_cross\colonial_cross 0) (predict_model_section objects\characters\marine\marine 72) (predict_model_section objects\cinematics\human\cairo_bridge_holoscreens\holo_display_unsc_logo\holo_display_unsc_logo 0) (sleep 107) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 4 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 15 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 16 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 18 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 19 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 2) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 3) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 4) (sleep 124) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 1) (sleep 13) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 4 1) (sleep 6) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 11 1) (predict_model_section scenarios\skies\solo\highcharity\highcharity 0) (predict_model_section scenarios\skies\solo\highcharity\highcharity 1) (predict_model_section scenarios\skies\solo\highcharity\highcharity 2) (predict_model_section scenarios\skies\solo\highcharity\highcharity 3) (predict_model_section scenarios\skies\solo\highcharity\highcharity 4) (predict_model_section scenarios\skies\solo\highcharity\highcharity 5) (predict_model_section scenarios\skies\solo\highcharity\highcharity 6) (predict_model_section scenarios\skies\solo\highcharity\highcharity 7) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_chubby\cov_chubby 0) (predict_model_section scenarios\objects\solo\highcharity\high_dervish_lift_up\high_dervish_lift_up 0) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_gravcolumn\cov_gravcolumn 1) (predict_model_section objects\cinematics\covenant\manacles\manacles 0) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (predict_model_section objects\characters\brute\brute 26) (predict_model_section objects\characters\brute\brute 28) (predict_model_section objects\characters\brute\brute 29) (predict_model_section objects\characters\brute\brute 36) (predict_model_section objects\characters\brute\brute 37) (predict_model_section objects\characters\brute\brute 33) (predict_model_section objects\characters\brute\brute 40) (predict_model_section objects\characters\brute\brute 35) (predict_model_section objects\characters\brute\brute 34) (predict_model_section objects\characters\elite\elite 25) (predict_model_section objects\characters\elite\elite 30) (predict_model_section objects\characters\elite\elite 27) (predict_model_section objects\characters\elite\elite 32) ) (script dormant x02_05_predict (predict_structure_section scenarios\solo\07a_highcharity\high_0 6 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 17 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 1 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 2 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 0 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 10 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 11 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 13 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 33 1) (sleep 14) (predict_model_section objects\characters\hunter\hunter 4) (predict_model_section objects\characters\hunter\hunter 5) (predict_model_section objects\characters\jackal\jackal 8) (predict_model_section objects\characters\grunt\grunt 20) (predict_model_section objects\characters\grunt\grunt 21) (predict_model_section objects\characters\grunt\grunt 22) (predict_model_section objects\characters\grunt\grunt 23) (predict_model_section objects\characters\grunt\grunt 24) (sleep 59) (predict_structure_section scenarios\solo\07a_highcharity\high_0 15 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 6 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 7 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 9 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 15 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 30 1) (predict_model_section scenarios\objects\solo\highcharity\high_door\high_door 0) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_gravcolumn\cov_gravcolumn 0) (predict_model_section objects\characters\marine\dress_cap\dress_cap 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 45 0) (sleep 7) (predict_structure_section scenarios\solo\07a_highcharity\high_0 45 0) (sleep 7) (predict_structure_section scenarios\solo\07a_highcharity\high_0 45 0) (sleep 7) (predict_structure_section scenarios\solo\07a_highcharity\high_0 45 0) (sleep 129) (predict_structure_section scenarios\solo\07a_highcharity\high_0 8 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 14 1) (sleep 36) (predict_model_section objects\characters\brute\brute 28) (sleep 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 13 1) (sleep 3) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_gravcolumn\cov_gravcolumn 1) (sleep 1) (predict_model_section objects\characters\elite\elite 25) (predict_model_section objects\characters\elite\elite 30) (predict_model_section objects\characters\elite\elite 27) (predict_model_section objects\characters\elite\elite 32) (sleep 1) (predict_model_section objects\characters\brute\brute 40) (predict_model_section objects\cinematics\covenant\manacles\manacles 0) (sleep 7) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_chubby\cov_chubby 0) (sleep 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 33 1) (predict_model_section scenarios\skies\solo\spacestation\spacestation 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 2) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 3) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 4) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (predict_model_section objects\cinematics\human\cairo_bridge_holoscreens\holo_display_unsc_logo\holo_display_unsc_logo 0) (predict_model_section objects\characters\grunt\grunt 0) (predict_model_section objects\characters\grunt\grunt 1) (predict_model_section objects\characters\grunt\grunt 2) (predict_model_section objects\characters\grunt\grunt 3) (predict_model_section objects\characters\grunt\grunt 4) (predict_model_section objects\characters\marine\marine 67) (predict_model_section objects\characters\marine\marine 73) (predict_model_section objects\characters\marine\marine 63) (predict_model_section objects\characters\marine\marine 6) (predict_model_section objects\characters\marine\marine 55) (predict_model_section objects\characters\marine\marine 72) (predict_model_section objects\characters\miranda\miranda 2) (predict_model_section objects\characters\miranda\miranda 1) (predict_model_section objects\characters\lord_hood\lord_hood 0) (predict_model_section objects\characters\lord_hood\lord_hood 1) (predict_model_section objects\characters\marine\marine 65) (predict_model_section objects\characters\marine\marine 74) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section objects\cinematics\human\medals\medal_tray\medal_tray 0) (predict_model_section objects\cinematics\human\medals\colonial_cross\colonial_cross 0) ) (script dormant x02_06_predict (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 14 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 4 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 5 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 12 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 21 1) (sleep 7) (sleep 27) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 1) (sleep 29) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_hab_large\ss_door_int_hab_large 0) (sleep 8) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 9 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 11 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 20 1) (predict_model_section scenarios\objects\solo\spacestation\ss_stand_cortana\ss_stand_cortana 0) (predict_model_section objects\characters\cortana\cortana 6) (predict_model_section objects\characters\cortana\cortana 7) (predict_model_section objects\characters\cortana\cortana 8) (predict_model_section objects\characters\marine\dress_marine_prop\dress_marine_prop 0) (predict_model_section objects\characters\marine\dress_marine_prop\dress_marine_prop 1) (predict_model_section objects\characters\marine\dress_marine_prop\dress_marine_prop 2) (sleep 41) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 14 1) (sleep 101) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 6 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 1) (sleep 14) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 16 1) (sleep 6) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 4 1) (sleep 5) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 1) (sleep 6) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 1) (sleep 98) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_hab_large\ss_door_int_hab_large 0) (sleep 131) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 9 1) (sleep 2) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 5 1) (sleep 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 11 1) (sleep 2) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_hab_large\ss_door_int_hab_large 0) (sleep 2) (predict_model_section objects\characters\marine\dress_marine_prop\dress_marine_prop 0) (predict_model_section objects\characters\marine\dress_marine_prop\dress_marine_prop 1) (predict_model_section objects\characters\marine\dress_marine_prop\dress_marine_prop 2) (sleep 20) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 20 1) (sleep 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 14 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 1) (sleep 2) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 6 1) (sleep 3) (predict_structure_section 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(predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_mech_small\ss_door_int_mech_small 0) (predict_model_section objects\weapons\fixed\h_turret_mp\h_turret_mp 0) (predict_model_section objects\characters\marine\marine 0) (predict_model_section objects\characters\marine\marine 17) (predict_model_section objects\characters\marine\marine 2) (predict_model_section objects\characters\marine\marine 7) (predict_model_section objects\characters\marine\marine 8) (predict_model_section scenarios\skies\solo\highcharity\highcharity 0) (predict_model_section scenarios\skies\solo\highcharity\highcharity 1) (predict_model_section scenarios\skies\solo\highcharity\highcharity 2) (predict_model_section scenarios\skies\solo\highcharity\highcharity 3) (predict_model_section scenarios\skies\solo\highcharity\highcharity 4) (predict_model_section scenarios\skies\solo\highcharity\highcharity 5) (predict_model_section scenarios\skies\solo\highcharity\highcharity 6) (predict_model_section scenarios\skies\solo\highcharity\highcharity 7) (predict_model_section objects\cinematics\covenant\branding_iron\branding_iron 0) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (predict_model_section scenarios\objects\solo\highcharity\high_dervish_lift_up\high_dervish_lift_up 0) (predict_model_section objects\cinematics\covenant\elite_helmet_charred\elite_helmet_charred 0) (predict_model_section objects\characters\brute\brute 26) (predict_model_section objects\characters\brute\brute 29) (predict_model_section objects\characters\brute\brute 35) (predict_model_section objects\characters\brute\brute 36) (predict_model_section objects\characters\brute\brute 37) (predict_model_section objects\characters\brute\brute 33) (predict_model_section objects\characters\brute\brute 34) ) (script dormant x02_07_predict (sleep 2) (predict_structure_section scenarios\solo\07a_highcharity\high_0 1 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 2 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 0 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 6 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 7 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 8 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 9 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 10 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 11 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 14 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 15 1) (sleep 9) (predict_model_section objects\characters\dervish\dervish 11) (predict_model_section objects\characters\dervish\dervish 12) (predict_model_section objects\characters\dervish\dervish 13) (sleep 71) (predict_structure_section scenarios\solo\07a_highcharity\high_0 15 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 13 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 32 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 33 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 30 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 31 1) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_chubby\cov_chubby 0) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_gravcolumn\cov_gravcolumn 1) (predict_model_section objects\characters\jackal\jackal_scenery\jackal_scenery 0) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 0) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 1) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 2) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 3) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 4) (predict_model_section objects\cinematics\covenant\manacles\manacles 0) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 0) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 1) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 2) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 3) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 4) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 5) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 6) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 7) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 10) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 8) 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14 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 15 1) (sleep 57) (predict_structure_section scenarios\solo\07a_highcharity\high_0 15 0) (predict_structure_section scenarios\solo\07a_highcharity\high_0 13 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 32 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 33 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 30 1) (predict_structure_section scenarios\solo\07a_highcharity\high_0 31 1) (predict_model_section objects\characters\dervish\dervish 11) (predict_model_section objects\characters\dervish\dervish 12) (predict_model_section objects\characters\dervish\dervish 13) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_chubby\cov_chubby 0) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_gravcolumn\cov_gravcolumn 1) (predict_model_section objects\characters\jackal\jackal_scenery\jackal_scenery 0) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 0) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 1) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 2) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 3) (predict_model_section objects\characters\grunt\grunt_scenery\grunt_scenery 4) (predict_model_section objects\cinematics\covenant\manacles\manacles 0) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 0) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 1) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 2) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 3) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 4) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 5) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 6) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 7) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 10) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 8) (predict_model_section objects\characters\elite\elite_honor_guard\elite_honor_guard 9) (predict_model_section scenarios\objects\solo\highcharity\high_door\high_door 0) (sleep 75) (predict_model_section objects\characters\brute\brute 26) (predict_model_section objects\characters\brute\brute 29) (predict_model_section objects\characters\brute\brute 35) (predict_model_section objects\characters\brute\brute 36) (predict_model_section objects\characters\brute\brute 37) (predict_model_section objects\characters\brute\brute 33) (predict_model_section objects\characters\brute\brute 34) (sleep 62) (predict_structure_section 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(predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 3) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 4) (predict_model_section scenarios\objects\solo\spacestation\ss_stand_cortana\ss_stand_cortana 0) (predict_model_section objects\cinematics\human\cairo_bridge_holoscreens\holo_display_large\holo_display_large 0) (predict_model_section objects\cinematics\human\cairo_bridge_holoscreens\holo_display_unsc_logo\holo_display_unsc_logo 0) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section objects\characters\marine\marine 67) (predict_model_section objects\characters\marine\marine 65) (predict_model_section objects\characters\marine\marine 63) (predict_model_section objects\characters\marine\marine 6) (predict_model_section objects\characters\marine\marine 73) (predict_model_section objects\characters\marine\marine 55) (predict_model_section objects\characters\marine\marine 74) (predict_model_section objects\characters\miranda\miranda 2) (predict_model_section objects\characters\miranda\miranda 1) (predict_model_section objects\characters\lord_hood\lord_hood 0) (predict_model_section objects\characters\lord_hood\lord_hood 1) (predict_model_section objects\characters\cortana\cortana 6) (predict_model_section objects\characters\cortana\cortana 7) (predict_model_section objects\characters\cortana\cortana 8) ) (script dormant x02_08_predict (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 0) (sleep 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 0) (sleep 3) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 14 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 5 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 12 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 0 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 1) (sleep 70) (predict_model_section objects\cinematics\human\cairo_bridge_holoscreens\holo_display_large\holo_display_large 0) (sleep 78) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 4 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 6 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 21 1) (predict_model_section objects\characters\grunt\grunt 0) (predict_model_section objects\characters\grunt\grunt 1) (predict_model_section objects\characters\grunt\grunt 2) (predict_model_section objects\characters\grunt\grunt 3) (predict_model_section objects\characters\grunt\grunt 4) (sleep 30) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 0 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 1) (predict_model_section objects\characters\marine\marine 65) (sleep 128) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 0) (sleep 107) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 4 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 6 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 9 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 11 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 14 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 16 1) (predict_model_section objects\characters\marine\marine 67) (predict_model_section objects\characters\marine\marine 65) (predict_model_section objects\characters\marine\marine 63) (predict_model_section objects\characters\marine\marine 6) (predict_model_section objects\characters\marine\marine 73) (predict_model_section objects\characters\marine\marine 55) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section objects\characters\marine\marine 74) (predict_model_section objects\characters\miranda\miranda 2) (predict_model_section objects\characters\miranda\miranda 1) (predict_model_section objects\characters\lord_hood\lord_hood 0) (predict_model_section objects\characters\lord_hood\lord_hood 1) (predict_model_section objects\characters\cortana\cortana 6) (predict_model_section objects\characters\cortana\cortana 7) (predict_model_section objects\characters\cortana\cortana 8) (predict_model_section scenarios\objects\solo\spacestation\ss_stand_cortana\ss_stand_cortana 0) (sleep 117) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 21 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 2) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 3) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 4) (predict_model_section objects\characters\grunt\grunt 0) (predict_model_section objects\characters\grunt\grunt 1) (predict_model_section objects\characters\grunt\grunt 2) (predict_model_section objects\characters\grunt\grunt 3) (predict_model_section objects\characters\grunt\grunt 4) (sleep 33) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_hab_large\ss_door_int_hab_large 0) (sleep 106) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 6 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 9 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 11 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 14 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 20 1) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_hab_large\ss_door_int_hab_large 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 2) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 3) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 4) (predict_model_section objects\cinematics\human\cairo_bridge_holoscreens\holo_display_unsc_logo\holo_display_unsc_logo 0) ) (script dormant x02_09_predict (sleep 2) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 4 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 0 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 21 1) (sleep 155) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 6 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 9 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 11 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 14 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 16 1) (predict_model_section objects\characters\marine\marine 47) (predict_model_section objects\characters\marine\marine 50) (predict_model_section objects\characters\marine\marine 72) (predict_model_section objects\characters\marine\marine 32) (predict_model_section objects\characters\marine\marine 19) (sleep 15) (predict_model_section objects\characters\marine\marine 37) (sleep 3) (predict_model_section objects\characters\marine\marine 52) (sleep 1) (predict_model_section objects\characters\marine\marine 71) (sleep 6) (predict_model_section objects\characters\marine\marine 71) (sleep 19) (predict_model_section objects\characters\marine\marine 47) (predict_model_section objects\characters\marine\marine 52) (sleep 8) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 12 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 2) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 3) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 4) (sleep 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 0 1) (predict_model_section objects\cinematics\human\cairo_bridge_holoscreens\holo_display_large\holo_display_large 0) (sleep 149) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 4 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 6 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 9 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 11 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 14 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 15 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 16 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 19 1) (predict_model_section objects\characters\marine\marine 32) (predict_model_section objects\characters\marine\marine 17) (predict_model_section objects\characters\marine\marine 6) (predict_model_section objects\characters\lord_hood\lord_hood 0) (predict_model_section objects\characters\lord_hood\lord_hood 1) (predict_model_section objects\characters\marine\marine 67) (predict_model_section objects\characters\marine\marine 72) (predict_model_section objects\characters\marine\marine 63) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section objects\characters\marine\marine 74) (predict_model_section objects\characters\marine\marine 19) (predict_model_section scenarios\objects\solo\spacestation\ss_stand_cortana\ss_stand_cortana 0) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_hab_large\ss_door_int_hab_large 0) (sleep 100) (predict_model_section objects\characters\marine\marine 35) (sleep 67) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 1) (sleep 10) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_hab_large\ss_door_int_hab_large 0) (sleep 25) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 20 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 2) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 3) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 4) (predict_model_section objects\characters\marine\marine 17) (predict_model_section objects\cinematics\human\pillarofautumn\pillarofautumn 0) (predict_model_section objects\cinematics\human\cairo_bridge_holoscreens\holo_display_large\holo_display_large 0) (predict_model_section objects\cinematics\human\cairo_bridge_holoscreens\holo_display_unsc_logo\holo_display_unsc_logo 0) (predict_model_section objects\characters\marine\marine 47) (predict_model_section objects\characters\marine\marine 52) ) (script dormant x02_10_predict (sleep 2) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 7 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 13 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 2 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 10 0) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 3 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 4 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 8 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 15 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 16 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 17 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 18 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 19 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 0 1) (predict_structure_section scenarios\solo\01a_tutorial\01_bsp_1 1 1) (sleep 6) (predict_model_section objects\vehicles\longsword\longsword 1) (sleep 5) (predict_model_section objects\characters\marine\marine 73) (sleep 8) (predict_model_section objects\characters\marine\marine 47) (predict_model_section objects\characters\marine\marine 50) (sleep 14) (predict_model_section objects\characters\marine\marine 35) (sleep 78) (predict_model_section objects\vehicles\longsword\longsword 1) ) ; C01_OUTRO ----------------------------------------------------------- (script dormant 01_outro_01_predict (sleep 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 0) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 1) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 2) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 3) (predict_model_section scenarios\objects\solo\spacestation\ss_exterior_gun\ss_exterior_gun_hinge\ss_exterior_gun_hinge 4) (predict_model_section scenarios\objects\solo\spacestation\ss_prop\ss_prop 0) (predict_model_section scenarios\skies\solo\spacestation\spacestation 0) (predict_model_section 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57) (predict_model_section objects\characters\marine\marine 59) (predict_model_section objects\weapons\rifle\smg\smg 0) (predict_model_section objects\characters\marine\marine 39) (predict_model_section objects\characters\marine\marine 41) (predict_model_section objects\characters\marine\marine 60) (predict_model_section objects\weapons\rifle\battle_rifle\battle_rifle 0) (predict_model_section objects\characters\marine\marine_female\marine_female 19) (predict_model_section objects\characters\marine\marine_female\marine_female 0) (predict_model_section objects\characters\marine\marine_female\marine_female 7) (predict_model_section objects\characters\marine\marine_female\marine_female 2) (predict_model_section objects\characters\marine\marine_female\marine_female 3) (predict_model_section objects\characters\marine\marine_female\marine_female 4) (predict_model_section objects\characters\marine\marine_female\marine_female 14) (predict_model_section objects\characters\marine\marine_female\marine_female 5) (predict_model_section objects\characters\marine\marine_female\marine_female 6) (predict_model_section scenarios\objects\solo\spacestation\ss_internet_kiosk\ss_internet_kiosk 0) (predict_model_section objects\gear\human\military\case_ap_turret\case_ap_turret 0) (predict_model_section scenarios\objects\solo\spacestation\ss_furniture\chair_dining\chair_dining 0) (predict_model_section scenarios\objects\solo\spacestation\ss_furniture\chair_sofa\chair_sofa 0) (predict_model_section scenarios\objects\solo\spacestation\ss_furniture\trashcan\trashcan 0) (predict_model_section scenarios\objects\solo\spacestation\ss_furniture\table_coffee\table_coffee 0) (predict_model_section objects\gear\human\military\case\case 0) (predict_model_section objects\gear\human\military\crate_packing_giant\crate_packing_giant 2) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_mech_small\ss_door_int_mech_small 0) 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(predict_model_section objects\characters\marine\marine 60) (sleep 2) (predict_model_section objects\characters\marine\marine 53) (predict_model_section objects\characters\marine\marine 74) (predict_model_section objects\characters\marine\marine 69) (predict_model_section objects\characters\marine\marine 58) (predict_model_section objects\characters\marine\marine 59) (predict_model_section objects\characters\marine\marine 60) (sleep 2) (predict_model_section objects\characters\marine\marine 53) (predict_model_section objects\characters\marine\marine 74) (predict_model_section objects\characters\marine\marine 69) (predict_model_section objects\characters\marine\marine 58) (predict_model_section objects\characters\marine\marine 59) (predict_model_section objects\characters\marine\marine 60) ) (script dormant 01_outro_02_predict (sleep 1) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 38 0) (sleep 13) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 1 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 11 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 28 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 19 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 10 0) (predict_model_section objects\characters\miranda\miranda 0) (predict_model_section objects\characters\miranda\miranda 1) (predict_model_section objects\cinematics\human\cairo_bridge\cairo_bridge 0) (predict_model_section objects\cinematics\human\inamberclad_bridge\inamberclad_bridge 0) (predict_model_section scenarios\objects\covenant\military\cov_boarding_craft\cov_boarding_craft 1) (predict_model_section scenarios\objects\covenant\military\cov_boarding_craft\cov_boarding_craft 0) (sleep 100) (predict_model_section objects\characters\lord_hood\lord_hood 0) (predict_model_section objects\characters\lord_hood\lord_hood 1) (predict_model_section objects\cinematics\human\cairo_bridge\cairo_bridge 0) (sleep 129) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 15 0) (predict_model_section scenarios\objects\solo\spacestation\pickle\pickle 0) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 14 0) (sleep 48) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 1 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 29 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 2 0) (predict_model_section objects\characters\lord_hood\lord_hood 0) (predict_model_section objects\characters\lord_hood\lord_hood 1) (predict_model_section 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(predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 2 1) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 40 1) (predict_model_section scenarios\objects\solo\spacestation\pickle\pickle 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 38 1) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 3 0) (sleep 2) (predict_model_section scenarios\objects\special\bloom_quad\bloom_quad 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 35 0) (sleep 1) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (sleep 26) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 41 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 12 1) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 33 1) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 39 1) (sleep 29) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 35 0) ) (script dormant 01_outro_05_predict (sleep 4) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 40 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 1 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 16 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 29 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 2 0) (sleep 3) (predict_model_section objects\vehicles\longsword\longsword 1) (predict_model_section scenarios\objects\vehicles\c_seraph\c_seraph 0) (sleep 197) (predict_model_section scenarios\objects\solo\spacestation\doors\ss_door_int_mech_small\ss_door_int_mech_small 0) (sleep 123) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 40 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 1 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 16 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 29 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 2 0) (predict_model_section objects\cinematics\matte_paintings\earth_space\earth_space 0) ) (script dormant 01_outro_06_predict (sleep 2) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 39 1) (sleep 210) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 40 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 1 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 16 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 29 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 2 0) (sleep 38) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 40 0) (sleep 2) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 1 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 16 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 3 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 2 0) (sleep 1) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 29 0) (sleep 50) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 39 1) (sleep 1) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 40 0) (sleep 8) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 1 0) (sleep 1) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 4 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 9 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 11 0) (sleep 12) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 11 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 28 0) (sleep 23) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 16 0) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 19 0) (sleep 34) (predict_structure_section scenarios\solo\01b_spacestation\01_bsp_3 10 0) ) (script dormant 01_outro_07_predict (sleep 4) (predict_structure_section scenarios\solo\01b_spacestation\01outro_bsp 0 0) (predict_model_section objects\vehicles\longsword\longsword 1) (predict_model_section scenarios\objects\solo\spacestation\pickle\pickle 0) (predict_model_section objects\cinematics\matte_paintings\africa_space\africa_space 0) (predict_model_section objects\cinematics\texture_camera\texture_camera 0) (predict_model_section objects\cinematics\human\pillarofautumn\pillarofautumn 0) (predict_model_section scenarios\objects\covenant\military\capital_ship\capital_ship 2) (predict_model_section scenarios\skies\generic\space\space 0) (sleep 311) (predict_model_section objects\cinematics\matte_paintings\africa_space\africa_space 0) (predict_model_section objects\cinematics\texture_camera\texture_camera 0) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (sleep 193) (predict_model_section scenarios\objects\covenant\military\capital_ship\capital_ship 2) (sleep 67) (predict_model_section objects\vehicles\longsword\longsword 1) ) (script dormant 01_outro_08_predict (sleep 4) (predict_model_section objects\vehicles\longsword\longsword 1) (predict_model_section objects\cinematics\texture_camera\texture_camera 0) (sleep 3) (predict_model_section objects\cinematics\matte_paintings\cruiser_interior_up\cruiser_interior_up 0) (predict_model_section objects\cinematics\matte_paintings\cruiser_interior_core\cruiser_interior_core 0) (sleep 301) (predict_model_section objects\cinematics\matte_paintings\cruiser_interior_side\cruiser_interior_side 0) (predict_model_section objects\cinematics\matte_paintings\cruiser_interior_core\cruiser_interior_core 0) (sleep 266) (predict_model_section objects\cinematics\matte_paintings\cruiser_interior_up\cruiser_interior_up 0) ) (script dormant 01_outro_09_predict (sleep 2) (predict_model_section objects\cinematics\matte_paintings\africa_space\africa_space 0) ) (script dormant 01_outro_10_predict (sleep 3) (predict_model_section scenarios\objects\covenant\military\capital_ship\capital_ship 2) (sleep 198) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (sleep 17) (predict_model_section objects\cinematics\human\inamberclad\inamberclad 0) (predict_model_section objects\cinematics\matte_paintings\africa_coast\africa_coast 0) (sleep 123) (predict_model_section objects\characters\marine\marine 53) (predict_model_section objects\characters\marine\marine 74) (predict_model_section objects\characters\marine\marine 69) (predict_model_section objects\characters\marine\marine 6) (predict_model_section objects\characters\marine\marine 58) (predict_model_section objects\characters\marine\marine 59) (predict_model_section objects\characters\miranda\miranda 0) (predict_model_section objects\characters\miranda\miranda 1) (predict_model_section objects\cinematics\human\inamberclad_bridge\inamberclad_bridge 0) (sleep 164) (predict_model_section objects\cinematics\human\inamberclad\inamberclad 0) (predict_model_section objects\cinematics\matte_paintings\africa_coast\africa_coast 0) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) ) ; ROGER, IGNORE EVERYTHING BELOW THIS LINE ============================ ; X02 SETUP ----------------------------------------------------------- (script static void x02_01_predict_stub (wake x02_01_predict)) (script static void x02_02_predict_stub (wake x02_02_predict)) (script static void x02_03_predict_stub (wake x02_03_predict)) (script static void x02_04a_predict_stub (wake x02_04a_predict)) (script static void x02_04b_predict_stub (wake x02_04b_predict)) (script static void x02_05_predict_stub (wake x02_05_predict)) (script static void x02_06_predict_stub (wake x02_06_predict)) (script static void x02_07_predict_stub (wake x02_07_predict)) (script static void x02_08_predict_stub (wake x02_08_predict)) (script static void x02_09_predict_stub (wake x02_09_predict)) (script static void x02_10_predict_stub (wake x02_10_predict)) ; C01_OUTRO SETUP ----------------------------------------------------- (script static void 01_outro_01_predict_stub (wake 01_outro_01_predict)) (script static void 01_outro_02_predict_stub (wake 01_outro_02_predict)) (script static void 01_outro_03_predict_stub (wake 01_outro_03_predict)) (script static void 01_outro_04_predict_stub (wake 01_outro_04_predict)) (script static void 01_outro_05_predict_stub (wake 01_outro_05_predict)) (script static void 01_outro_06_predict_stub (wake 01_outro_06_predict)) (script static void 01_outro_07_predict_stub (wake 01_outro_07_predict)) (script static void 01_outro_08_predict_stub (wake 01_outro_08_predict)) (script static void 01_outro_09_predict_stub (wake 01_outro_09_predict)) (script static void 01_outro_10_predict_stub (wake 01_outro_10_predict))