; PREDICTION FOR LEVEL 06A, "SENTINEL WALLS" ========================== ; ===================================================================== ; X06 ----------------------------------------------------------------- (script dormant x06_01a_predict (sleep 1) (predict_model_section objects\characters\dervish\fp\fp 0) (predict_model_section objects\characters\dervish\fp\fp 1) (predict_model_section objects\weapons\rifle\covenant_carbine\fp_covenant_carbine\fp_covenant_carbine 0) (predict_model_section scenarios\objects\solo\sentinelhq\door_piston_top\door_piston_top 0) (predict_model_section scenarios\objects\forerunner\industrial\holo_panels\holo_generic\holo_generic 0) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (predict_model_section scenarios\skies\solo\sentinelhq\jungle\jungle 0) (predict_model_section scenarios\skies\solo\sentinelhq\jungle\jungle 1) (predict_model_section scenarios\skies\solo\sentinelhq\jungle\jungle 2) 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(sleep 8) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 3 0) (sleep 2) (predict_model_section scenarios\objects\solo\highcharity\interior_objects\cov_chubby\cov_chubby 0) (sleep 16) (predict_model_section objects\characters\elite\elite 4) (predict_model_section objects\characters\elite\elite 7) (predict_model_section objects\characters\elite\elite 11) (predict_model_section objects\characters\elite\elite 12) (predict_model_section objects\weapons\rifle\plasma_rifle\plasma_rifle 0) (sleep 2) (predict_model_section objects\characters\brute\brute 5) (predict_model_section objects\characters\brute\brute 6) (predict_model_section objects\characters\brute\brute 7) (predict_model_section objects\characters\brute\brute 36) (predict_model_section objects\characters\brute\brute 37) (predict_model_section objects\characters\brute\brute 11) (sleep 6) (predict_model_section objects\characters\brute\brute 25) (sleep 7) (predict_model_section objects\characters\brute\brute 14) 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(predict_model_section objects\characters\brute\brute 31) (predict_model_section objects\characters\brute\brute 32) (predict_model_section objects\characters\brute\brute 38) (predict_model_section objects\characters\brute\brute 41) (sleep 76) (predict_model_section objects\characters\brute\brute 26) (predict_model_section objects\characters\brute\brute 27) (predict_model_section objects\characters\brute\brute 28) (predict_model_section objects\characters\brute\brute 29) (predict_model_section objects\characters\brute\brute 30) (predict_model_section objects\characters\brute\brute 31) (predict_model_section objects\characters\brute\brute 32) (predict_model_section objects\characters\brute\brute 38) (predict_model_section objects\characters\brute\brute 41) (sleep 10) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 2 0) (sleep 17) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 20 0) (predict_structure_section 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(predict_model_section objects\weapons\rifle\smg\smg 2) (predict_model_section objects\characters\prophet\prophet 11) (predict_model_section objects\characters\prophet\prophet 12) (predict_model_section objects\characters\prophet\prophet 10) (sleep 571) (predict_model_section objects\characters\dervish\dervish 8) (predict_model_section objects\characters\dervish\dervish 10) (predict_model_section objects\weapons\rifle\smg\smg 1) (sleep 158) (predict_model_section objects\weapons\rifle\smg\smg 0) (sleep 120) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 2 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 20 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 18 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 34 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 3 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 0 1) (predict_structure_section 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(predict_model_section scenarios\objects\forerunner\industrial\index\index_alone\index_alone 0) (sleep 162) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 2 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 20 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 1 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 18 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 30 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 34 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 12 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 3 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 23 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 2 1) (predict_structure_section scenarios\solo\07b_forerunnership\high_8 1 1) (predict_model_section objects\characters\dervish\dervish 8) (predict_model_section objects\characters\dervish\dervish 10) (predict_model_section scenarios\objects\solo\highcharity\high_sanctum_door\high_sanctum_door 0) (predict_model_section objects\weapons\rifle\smg\smg 2) (predict_model_section objects\characters\prophet\prophet 11) (predict_model_section objects\characters\prophet\prophet 12) (predict_model_section objects\characters\prophet\prophet 10) (predict_model_section objects\weapons\rifle\smg\smg 0) (predict_model_section scenarios\objects\solo\highcharity\high_sanctum_lift\high_sanctum_lift 0) ) ; 06_INTRO ------------------------------------------------------------ (script dormant 06_intro_01_predict (sleep 2) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 27 0) (sleep 1) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 143 0) (sleep 4) (predict_model_section objects\vehicles\phantom\phantom 12) (predict_model_section objects\vehicles\phantom\phantom 13) (predict_model_section objects\vehicles\phantom\phantom 14) (predict_model_section objects\vehicles\phantom\phantom 15) (predict_model_section objects\vehicles\phantom\phantom 16) (predict_model_section objects\cinematics\matte_paintings\high_charity_stardust\high_charity_stardust 0) (predict_model_section objects\cinematics\matte_paintings\substance_space\substance_space 0) (predict_model_section scenarios\objects\forerunner\industrial\halo\halo 0) (sleep 182) (predict_model_section objects\characters\brute\brute 26) (predict_model_section objects\characters\brute\brute 28) (predict_model_section objects\characters\brute\brute 29) (predict_model_section objects\characters\brute\brute 40) (predict_model_section objects\characters\brute\brute 36) (predict_model_section objects\characters\brute\brute 37) (predict_model_section objects\characters\brute\brute 33) (predict_model_section objects\characters\brute\brute 35) (predict_model_section objects\characters\brute\brute 34) (predict_model_section objects\vehicles\phantom\cinematics\cinematics 0) (sleep 140) (predict_model_section objects\characters\dervish\dervish 8) (predict_model_section objects\characters\dervish\dervish 10) (predict_model_section objects\weapons\rifle\covenant_carbine\covenant_carbine 2) (sleep 218) (predict_model_section objects\characters\brute\brute 35) (predict_model_section objects\characters\brute\brute 34) (sleep 74) (predict_model_section objects\characters\dervish\dervish 8) (predict_model_section objects\characters\dervish\dervish 10) (predict_model_section objects\weapons\rifle\covenant_carbine\covenant_carbine 2) ) (script dormant 06_intro_02_predict (sleep 3) (predict_model_section objects\vehicles\phantom\phantom 12) (predict_model_section objects\vehicles\phantom\phantom 13) (predict_model_section objects\vehicles\phantom\phantom 14) (predict_model_section objects\vehicles\phantom\phantom 15) (predict_model_section objects\vehicles\phantom\phantom 16) (sleep 4) (predict_model_section objects\cinematics\matte_paintings\mount_doom\mount_doom 0) (sleep 154) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 7 0) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 15 0) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 26 0) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 6 1) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 15 1) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 16 1) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 39 1) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 40 1) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 41 1) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 42 1) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 10 1) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 26 1) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 34 1) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 33 1) (predict_model_section objects\gear\covenant\military\antennae_comm\antennae_comm 0) (predict_model_section objects\gear\covenant\military\antennae_comm\antennae_comm 1) (predict_model_section objects\gear\covenant\military\antennae_comm\antennae_comm 2) (predict_model_section objects\weapons\support_low\sentinel_gun\sentinel_gun 0) (predict_model_section objects\characters\sentinel_aggressor\garbage\fuselage_arm\fuselage_arm 0) (predict_model_section objects\characters\sentinel_aggressor\garbage\fuselage\fuselage 0) (predict_model_section objects\characters\sentinel_aggressor\garbage\head\head 0) (predict_model_section objects\gear\covenant\military\crate_space_a\crate_space_a 0) (predict_model_section objects\weapons\pistol\plasma_pistol\plasma_pistol 0) (predict_model_section objects\weapons\pistol\needler\needler 0) (predict_model_section objects\weapons\pistol\needler\needler 1) (predict_model_section objects\characters\sentinel_aggressor\garbage\arm\arm 0) (predict_model_section scenarios\objects\special\null_up\null_up 0) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (predict_model_section objects\weapons\grenade\plasma_grenade\plasma_grenade 0) (predict_model_section scenarios\objects\forerunner\industrial\senhq_detail_crate\shq_cover_small\shq_cover_small 0) (predict_model_section objects\weapons\rifle\plasma_rifle\plasma_rifle 0) (predict_model_section objects\weapons\rifle\covenant_carbine\covenant_carbine 0) (predict_model_section scenarios\objects\solo\sentinelhq\door_piston_top\door_piston_top 0) (predict_model_section objects\characters\grunt\grunt 0) (predict_model_section objects\characters\grunt\grunt 1) (predict_model_section objects\characters\grunt\grunt 2) (predict_model_section objects\characters\grunt\grunt 3) (predict_model_section objects\characters\grunt\grunt 4) (predict_model_section objects\characters\jackal\jackal 0) (predict_model_section objects\characters\jackal\jackal 12) (predict_model_section scenarios\objects\solo\sentinelhq\door_piston_absorber\door_piston_absorber 0) (predict_model_section scenarios\objects\solo\sentinelhq\sentinel_emitter\sentinel_emitter 0) (predict_model_section scenarios\objects\forerunner\industrial\holo_panels\holo_generic\holo_generic 0) (predict_model_section scenarios\objects\solo\sentinelhq\bullshit_switch\bullshit_switch 0) (predict_model_section scenarios\skies\solo\sentinelhq\jungle\jungle 0) (predict_model_section scenarios\skies\solo\sentinelhq\jungle\jungle 1) (predict_model_section scenarios\skies\solo\sentinelhq\jungle\jungle 2) (predict_model_section scenarios\skies\solo\sentinelhq\jungle\jungle 3) (predict_model_section scenarios\skies\solo\sentinelhq\jungle\jungle 4) (predict_model_section scenarios\skies\solo\sentinelhq\jungle\jungle 5) (predict_model_section scenarios\skies\solo\sentinelhq\jungle\jungle 6) (predict_model_section scenarios\skies\solo\sentinelhq\jungle\jungle 7) (predict_model_section scenarios\skies\solo\sentinelhq\jungle\jungle 8) (predict_model_section scenarios\skies\solo\sentinelhq\jungle\jungle 9) (sleep 9) (predict_model_section objects\vehicles\phantom\phantom 12) (predict_model_section objects\vehicles\phantom\phantom 13) (predict_model_section objects\vehicles\phantom\phantom 14) (predict_model_section objects\vehicles\phantom\phantom 19) (predict_model_section objects\vehicles\phantom\phantom 16) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 6) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 7) (sleep 62) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 3) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 4) (sleep 8) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 24 0) (predict_model_section objects\gear\covenant\military\crate_space_a\crate_space_a 3) (sleep 40) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 8 0) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 25 0) (sleep 53) (predict_model_section objects\characters\dervish\dervish 8) (predict_model_section objects\characters\dervish\dervish 10) (predict_model_section objects\weapons\rifle\covenant_carbine\covenant_carbine 2) (sleep 13) (predict_model_section objects\gear\covenant\military\crate_space_a\crate_space_a 2) (predict_model_section objects\weapons\pistol\needler\needler 0) (predict_model_section objects\weapons\pistol\needler\needler 1) (sleep 21) (predict_model_section objects\weapons\rifle\covenant_carbine\covenant_carbine 0) (sleep 28) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 39 1) (sleep 59) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 47) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 48) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 49) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 50) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 51) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 52) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 53) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 54) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 55) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 56) (sleep 139) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 40 1) (sleep 5) (predict_model_section objects\characters\sentinel_aggressor\garbage\fuselage_arm\fuselage_arm 0) (sleep 1) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 47) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 48) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 49) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 50) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 51) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 52) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 53) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 54) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 55) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 56) (sleep 2) (predict_model_section objects\characters\sentinel_aggressor\garbage\arm\arm 0) (sleep 1) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 6 1) (sleep 51) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 24 0) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 8 0) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 25 0) (sleep 47) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 66) (sleep 18) (predict_model_section objects\weapons\rifle\battle_rifle\battle_rifle 0) (predict_model_section objects\weapons\rifle\plasma_rifle\plasma_rifle 0) (sleep 2) (predict_model_section objects\characters\sentinel_enforcer\garbage\thruster\thruster 0) (predict_model_section objects\characters\sentinel_enforcer\sentinel_enforcer 73) (sleep 4) (predict_model_section objects\vehicles\phantom\phantom 12) (predict_model_section objects\vehicles\phantom\phantom 13) (predict_model_section objects\vehicles\phantom\phantom 14) (predict_model_section objects\vehicles\phantom\phantom 19) (predict_model_section objects\vehicles\phantom\phantom 16) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 3) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 4) (sleep 16) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 6) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 7) (sleep 19) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 3) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 4) (sleep 20) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 0) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 1) (sleep 12) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 212 0) (sleep 5) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 211 0) (sleep 47) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 8 0) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 25 0) (predict_structure_section scenarios\solo\06a_sentinelwalls\sentinelhq_1 39 1) (predict_model_section objects\characters\dervish\dervish 8) (predict_model_section objects\characters\dervish\dervish 10) (predict_model_section objects\weapons\rifle\covenant_carbine\covenant_carbine 2) ) ; ROGER, IGNORE EVERYTHING BELOW THIS LINE ============================ ; X06 ----------------------------------------------------- (script static void x06_01a_predict_stub (wake x06_01a_predict)) (script static void x06_01b_predict_stub (wake x06_01b_predict)) (script static void x06_02_predict_stub (wake x06_02_predict)) (script static void x06_03_predict_stub (wake x06_03_predict)) (script static void x06_04_predict_stub (wake x06_04_predict)) (script static void x06_05_predict_stub (wake x06_05_predict)) ; 06_INTRO SETUP ------------------------------------------------------ (script static void 06_intro_01_predict_stub (wake 06_intro_01_predict)) (script static void 06_intro_02_predict_stub (wake 06_intro_02_predict))