; PREDICTION FOR LEVEL 07B, "FORERUNNER SHIP" ========================= ; ===================================================================== ; 07_INTRA1 ------------------------------------------------------------ (script dormant 07_intra1_05_predict (sleep 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 1 0) (predict_structure_section scenarios\solo\07a_highcharity\high_5 3 0) (predict_model_section objects\characters\masterchief\fp\fp 0) (predict_model_section objects\characters\masterchief\fp\fp 1) (predict_model_section objects\weapons\rifle\covenant_carbine\fp_covenant_carbine\fp_covenant_carbine 0) (predict_model_section scenarios\objects\covenant\residential\holo_panels\holo_hallway_signs\holo_hallway_signs 0) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (predict_model_section scenarios\skies\solo\highcharity\highcharity 0) (predict_model_section scenarios\skies\solo\highcharity\highcharity 1) (predict_model_section scenarios\skies\solo\highcharity\highcharity 2) (predict_model_section scenarios\skies\solo\highcharity\highcharity 3) (predict_model_section scenarios\skies\solo\highcharity\highcharity 4) (predict_model_section scenarios\skies\solo\highcharity\highcharity 5) (predict_model_section scenarios\skies\solo\highcharity\highcharity 6) (predict_model_section scenarios\skies\solo\highcharity\highcharity 7) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section objects\weapons\rifle\covenant_carbine\covenant_carbine 2) (predict_structure_section scenarios\solo\07a_highcharity\high_5 19 0) (sleep 2) (predict_structure_section scenarios\solo\07a_highcharity\high_5 0 1) (predict_structure_section 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1) (sleep 1) (predict_model_section scenarios\objects\special\null_up\null_up 0) (sleep 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 10 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 12 1) (sleep 4) (predict_model_section objects\gear\covenant\military\crate_space\crate_space 1) (sleep 1) (predict_model_section objects\gear\covenant\military\battery\battery 0) (sleep 3) (predict_structure_section scenarios\solo\07a_highcharity\high_5 13 1) (sleep 6) (predict_model_section objects\weapons\rifle\shotgun\shotgun 0) (sleep 7) (predict_model_section objects\weapons\rifle\covenant_carbine\covenant_carbine 2) (sleep 51) (predict_structure_section scenarios\solo\07a_highcharity\high_5 18 0) (predict_structure_section scenarios\solo\07a_highcharity\high_5 3 1) (predict_model_section objects\vehicles\phantom\phantom 12) (predict_model_section objects\vehicles\phantom\phantom 13) (predict_model_section objects\vehicles\phantom\phantom 14) (predict_model_section objects\vehicles\phantom\phantom 19) (predict_model_section objects\vehicles\phantom\phantom 16) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 3) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 4) (predict_model_section objects\characters\flood_infection\flood_infection 2) (predict_model_section objects\vehicles\gravity_throne\gravity_throne 3) (predict_model_section objects\vehicles\gravity_throne\gravity_throne 2) (predict_model_section scenarios\objects\solo\highcharity\high_shipping_crate\high_shipping_crate 2) (predict_model_section scenarios\objects\covenant\residential\civilian_cov_crate\civilian_cov_crate 0) (predict_model_section objects\gear\covenant\military\battery\battery 0) (predict_model_section objects\characters\prophet\prophet 0) (predict_model_section objects\characters\prophet\prophet 1) (predict_model_section objects\characters\prophet\prophet 3) (predict_model_section objects\characters\prophet\prophet 4) (predict_model_section objects\weapons\rifle\smg\smg 0) (sleep 26) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 0) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 1) (sleep 103) (predict_structure_section scenarios\solo\07a_highcharity\high_5 2 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 6 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 7 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 8 1) (predict_model_section objects\weapons\rifle\covenant_carbine\covenant_carbine 0) (predict_model_section objects\weapons\grenade\frag_grenade\frag_grenade 0) (predict_model_section objects\weapons\rifle\shotgun\shotgun 0) (predict_model_section objects\weapons\support_high\rocket_launcher\rocket_launcher 0) (predict_model_section scenarios\objects\solo\highcharity\high_shipping_crate\high_shipping_crate 0) (predict_model_section objects\gear\covenant\military\crate_space\crate_space 0) (predict_model_section scenarios\objects\solo\highcharity\high_door_grand\high_door_grand 0) (predict_model_section scenarios\objects\special\null_up\null_up 0) (predict_structure_section scenarios\solo\07a_highcharity\high_5 12 1) (sleep 46) (predict_structure_section scenarios\solo\07a_highcharity\high_5 12 1) ) (script dormant 07_intra1_06_predict (sleep 5) (predict_structure_section scenarios\solo\07a_highcharity\high_5 0 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 10 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 11 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 12 1) (predict_model_section objects\weapons\rifle\covenant_carbine\covenant_carbine 2) (predict_model_section scenarios\objects\solo\highcharity\high_shipping_crate\high_shipping_crate 2) (predict_model_section scenarios\objects\solo\highcharity\high_shipping_crate\high_shipping_crate 3) (predict_model_section objects\vehicles\phantom\phantom 0) (predict_model_section objects\vehicles\phantom\phantom 1) (predict_model_section objects\vehicles\phantom\phantom 2) (predict_model_section objects\vehicles\phantom\phantom 3) (predict_model_section objects\weapons\rifle\smg\smg 2) (predict_model_section objects\cinematics\texture_camera\texture_camera 0) (predict_model_section objects\characters\cortana\cortana 6) (predict_model_section objects\characters\cortana\cortana 7) (predict_model_section objects\characters\cortana\cortana 8) (sleep 119) (predict_structure_section scenarios\solo\07a_highcharity\high_5 3 1) (predict_model_section objects\characters\flood_infection\flood_infection 2) (predict_model_section objects\vehicles\gravity_throne\gravity_throne 3) (predict_model_section objects\vehicles\gravity_throne\gravity_throne 2) (predict_model_section objects\characters\prophet\prophet 0) (predict_model_section objects\characters\prophet\prophet 1) (predict_model_section objects\characters\prophet\prophet 3) (predict_model_section objects\characters\prophet\prophet 4) (predict_model_section objects\weapons\rifle\smg\smg 2) (sleep 154) (predict_model_section objects\gear\covenant\military\crate_space\crate_space 0) (predict_model_section objects\gear\covenant\military\battery\battery 0) (sleep 121) (predict_structure_section scenarios\solo\07a_highcharity\high_5 18 0) (predict_structure_section scenarios\solo\07a_highcharity\high_5 0 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 2 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 5 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 6 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 7 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 8 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 10 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 11 1) (predict_structure_section 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(predict_model_section objects\vehicles\phantom\phantom 19) (predict_model_section objects\vehicles\phantom\phantom 3) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 0) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 1) (predict_model_section objects\cinematics\texture_camera\texture_camera 0) (predict_model_section objects\characters\cortana\cortana 6) (predict_model_section objects\characters\cortana\cortana 7) (predict_model_section objects\characters\cortana\cortana 8) (predict_model_section scenarios\objects\special\null_up\null_up 0) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (sleep 160) (predict_model_section objects\characters\cortana\cortana 6) (predict_model_section objects\characters\cortana\cortana 7) (predict_model_section objects\characters\cortana\cortana 8) (sleep 10) (predict_model_section objects\gear\covenant\military\crate_space\crate_space 3) (sleep 53) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) ) (script dormant 07_intra1_07_predict (sleep 3) (predict_structure_section scenarios\solo\07a_highcharity\high_5 18 0) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section objects\weapons\rifle\covenant_carbine\covenant_carbine 2) (predict_model_section objects\weapons\rifle\smg\smg 1) (sleep 4) (predict_model_section objects\characters\cortana\cortana 6) (predict_model_section objects\characters\cortana\cortana 7) (predict_model_section objects\characters\cortana\cortana 8) (sleep 239) (predict_structure_section scenarios\solo\07a_highcharity\high_5 14 1) (sleep 26) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (sleep 215) (predict_structure_section scenarios\solo\07a_highcharity\high_5 2 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 3 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 5 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 6 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 7 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 8 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 10 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 11 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 12 1) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section objects\weapons\rifle\covenant_carbine\covenant_carbine 2) (predict_model_section objects\vehicles\gravity_throne\gravity_throne 3) (predict_model_section objects\vehicles\gravity_throne\gravity_throne 2) (predict_model_section objects\weapons\grenade\frag_grenade\frag_grenade 0) (predict_model_section objects\weapons\rifle\shotgun\shotgun 0) (predict_model_section objects\weapons\support_high\rocket_launcher\rocket_launcher 0) (predict_model_section scenarios\objects\solo\highcharity\high_shipping_crate\high_shipping_crate 2) (predict_model_section scenarios\objects\solo\highcharity\high_shipping_crate\high_shipping_crate 0) (predict_model_section scenarios\objects\solo\highcharity\high_shipping_crate\high_shipping_crate 3) (predict_model_section objects\gear\covenant\military\crate_space\crate_space 0) (predict_model_section scenarios\objects\covenant\residential\civilian_cov_crate\civilian_cov_crate 0) (predict_model_section objects\gear\covenant\military\battery\battery 0) (predict_model_section scenarios\objects\solo\highcharity\high_door_grand\high_door_grand 0) (predict_model_section objects\vehicles\phantom\phantom 0) (predict_model_section objects\vehicles\phantom\phantom 1) (predict_model_section objects\vehicles\phantom\phantom 2) (predict_model_section objects\vehicles\phantom\phantom 19) (predict_model_section objects\vehicles\phantom\phantom 3) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 0) (predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 1) (predict_model_section objects\characters\cortana\cortana 6) (predict_model_section objects\characters\cortana\cortana 7) (predict_model_section objects\characters\cortana\cortana 8) (predict_model_section scenarios\objects\special\null_up\null_up 0) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (sleep 104) (predict_model_section objects\characters\prophet\prophet 0) (predict_model_section 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(predict_model_section objects\vehicles\phantom\turrets\chin_gun\chin_gun 1) (predict_model_section scenarios\objects\special\null_up\null_up 0) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (sleep 45) (predict_structure_section scenarios\solo\07a_highcharity\high_5 14 1) (predict_model_section objects\characters\prophet\prophet 0) (predict_model_section objects\characters\prophet\prophet 1) (predict_model_section objects\characters\prophet\prophet 3) (predict_model_section objects\characters\prophet\prophet 4) (predict_model_section objects\weapons\rifle\smg\smg 1) ) (script dormant 07_intra1_08_predict (sleep 4) (predict_model_section scenarios\objects\solo\highcharity\high_shipping_crate\high_shipping_crate 2) (predict_model_section scenarios\objects\solo\highcharity\high_shipping_crate\high_shipping_crate 3) (predict_model_section objects\gear\covenant\military\battery\battery 0) (predict_model_section 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8) (predict_structure_section scenarios\solo\07a_highcharity\high_5 0 1) (sleep 1) (predict_model_section objects\gear\covenant\military\battery\battery 1) (sleep 24) (predict_model_section scenarios\objects\special\null_up\null_up 0) (sleep 1) (predict_structure_section scenarios\solo\07a_highcharity\high_5 12 1) (sleep 2) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 14) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 15) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 16) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 17) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 18) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 19) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 20) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 21) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 24) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 25) (predict_model_section objects\weapons\rifle\plasma_rifle\plasma_rifle 0) (sleep 8) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 13) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 22) (sleep 31) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 31) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 32) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 33) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 34) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 36) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 37) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 38) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 41) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 42) (sleep 14) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 1) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 2) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 3) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 4) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 5) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 6) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 7) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 8) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 11) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 12) ) ; 07_OUTRO ----------------------------------------------------------- (script dormant 07_outro_01_predict (sleep 1) (predict_model_section scenarios\objects\solo\highcharity\high_shipping_crate\high_shipping_crate 2) (predict_model_section scenarios\objects\solo\highcharity\high_shipping_crate\high_shipping_crate 1) (predict_model_section scenarios\objects\covenant\residential\civilian_cov_crate\civilian_cov_crate 0) (predict_model_section objects\vehicles\pelican\crashed\crashed 14) (predict_model_section objects\vehicles\pelican\crashed\crashed 16) (predict_model_section objects\vehicles\pelican\crashed\crashed 17) (predict_model_section objects\vehicles\pelican\crashed\crashed 19) (predict_model_section objects\vehicles\pelican\crashed\crashed 20) (predict_model_section scenarios\objects\solo\highcharity\high_shipping_crate\high_shipping_crate 3) (predict_model_section objects\vehicles\pelican\pelican 0) (predict_model_section objects\characters\floodcombat_human\floodcombat_human 0) (predict_model_section objects\characters\floodcombat_human\floodcombat_human 1) (predict_model_section objects\characters\floodcombat_human\floodcombat_human 2) (predict_model_section objects\characters\floodcombat_human\floodcombat_human 3) (predict_model_section objects\characters\floodcombat_human\floodcombat_human 4) (predict_model_section objects\characters\floodcombat_human\floodcombat_human 5) (predict_model_section objects\characters\floodcombat_human\floodcombat_human 6) (predict_model_section objects\weapons\pistol\needler\needler 0) (predict_model_section objects\weapons\pistol\needler\needler 1) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 0) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 9) (predict_model_section objects\characters\floodcombat_elite\floodcombat_elite 10) (predict_model_section objects\weapons\pistol\magnum\magnum 0) (predict_model_section objects\characters\brute\brute 0) (predict_model_section objects\characters\brute\brute 27) (predict_model_section objects\characters\brute\brute 1) (predict_model_section objects\characters\brute\brute 2) (predict_model_section objects\characters\brute\brute 25) (predict_model_section objects\characters\brute\brute 36) (predict_model_section objects\characters\brute\brute 37) (predict_model_section objects\characters\brute\brute 3) (predict_model_section objects\characters\brute\brute 14) (predict_model_section objects\weapons\rifle\brute_plasma_rifle\brute_plasma_rifle 2) (predict_model_section objects\weapons\rifle\brute_plasma_rifle\brute_plasma_rifle 0) (predict_model_section scenarios\objects\flood\flood_sack\flood_sack 0) (predict_model_section scenarios\objects\flood\flood_clump\flood_clump 0) (predict_model_section scenarios\objects\flood\flood_floor_clump_large\flood_floor_clump_large 0) (predict_model_section scenarios\objects\flood\flood_pod\flood_pod 0) (predict_model_section objects\characters\masterchief\fp\fp 0) (predict_model_section objects\characters\masterchief\fp\fp 1) (predict_model_section objects\weapons\rifle\covenant_carbine\fp_covenant_carbine\fp_covenant_carbine 0) (predict_model_section objects\gear\covenant\military\battery\battery 0) (predict_model_section scenarios\objects\solo\highcharity\high_door_grand\high_door_grand 0) (predict_model_section objects\vehicles\pelican\crashed\crashed 0) (predict_model_section objects\vehicles\pelican\crashed\crashed 2) (predict_model_section objects\vehicles\pelican\crashed\crashed 3) (predict_model_section objects\vehicles\pelican\crashed\crashed 5) (predict_model_section objects\vehicles\pelican\crashed\crashed 6) (predict_model_section scenarios\objects\flood\flood_tentacle_c\flood_tentacle_c 0) (predict_model_section scenarios\objects\flood\flood_tentacle_b\flood_tentacle_b 0) (predict_model_section scenarios\objects\flood\flood_tentacle_a\flood_tentacle_a 0) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section objects\weapons\rifle\covenant_carbine\covenant_carbine 2) (predict_model_section objects\characters\floodcarrier\floodcarrier 0) (predict_model_section objects\characters\floodcarrier\floodcarrier 1) (predict_model_section objects\characters\floodcarrier\floodcarrier 2) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 1 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 4 1) (predict_model_section scenarios\skies\solo\highcharity\sky_high_cinematic\sky_high_cinematic 0) (predict_model_section scenarios\skies\solo\highcharity\sky_high_cinematic\sky_high_cinematic 1) (predict_model_section scenarios\skies\solo\highcharity\sky_high_cinematic\sky_high_cinematic 2) (predict_model_section scenarios\skies\solo\highcharity\sky_high_cinematic\sky_high_cinematic 3) (predict_model_section scenarios\skies\solo\highcharity\sky_high_cinematic\sky_high_cinematic 4) (predict_model_section scenarios\skies\solo\highcharity\sky_high_cinematic\sky_high_cinematic 5) (sleep 4) (predict_model_section scenarios\objects\forerunner\industrial\controls\temp_door_switch\temp_door_switch 0) (predict_model_section objects\cinematics\covenant\conduit\conduit 0) (sleep 7) (predict_model_section objects\cinematics\covenant\conduit_ring\conduit_ring 0) ) (script dormant 07_outro_02_predict (sleep 3) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 14 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 9 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 13 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 16 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 4 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 17 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 3 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 22 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 20 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 5 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 6 0) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 4 1) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 14 1) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 17 1) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 18 1) (predict_model_section objects\gear\covenant\military\crate_space\crate_space 0) (predict_model_section scenarios\objects\covenant\residential\civilian_cov_crate\civilian_cov_crate 0) (predict_model_section objects\gear\covenant\military\battery\battery 0) (predict_model_section objects\characters\cortana\cortana 6) (predict_model_section objects\characters\cortana\cortana 7) (predict_model_section objects\characters\cortana\cortana 8) (predict_model_section scenarios\objects\special\bloom_quad\bloom_quad 0) (predict_model_section objects\cinematics\covenant\conduit_ring\conduit_ring 0) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (sleep 59) (predict_model_section objects\vehicles\pelican\pelican 0) (sleep 20) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section scenarios\objects\special\bloom_quad\bloom_quad 0) (predict_model_section objects\cinematics\forerunner\forerunner_ship\forerunner_ship 0) (sleep 142) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 4 1) (predict_model_section objects\characters\cortana\cortana 6) (predict_model_section objects\characters\cortana\cortana 7) (predict_model_section objects\characters\cortana\cortana 8) (predict_model_section objects\cinematics\covenant\conduit_ring\conduit_ring 0) (predict_model_section scenarios\objects\cinematics\cinematic_anchor\cinematic_anchor 0) (sleep 49) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 0 1) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 1 1) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 6 1) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 7 1) (predict_structure_section scenarios\solo\07b_forerunnership\high_9_cinematic 8 1) (predict_model_section objects\characters\masterchief\masterchief 16) (predict_model_section objects\characters\masterchief\masterchief 17) (predict_model_section objects\characters\masterchief\masterchief 18) (predict_model_section objects\characters\masterchief\masterchief 19) (predict_model_section scenarios\objects\covenant\residential\civilian_cov_crate\civilian_cov_crate 0) (predict_model_section objects\cinematics\forerunner\forerunner_ship\forerunner_ship 0) (predict_model_section scenarios\objects\special\bloom_quad\bloom_quad 0) (sleep 1) (predict_model_section scenarios\objects\special\null_up\null_up 0) ) (script dormant 07_outro_03_predict (sleep 2) (predict_model_section objects\cinematics\matte_paintings\substance_space\substance_space 0) (predict_model_section objects\cinematics\matte_paintings\high_charity_exterior\high_charity_exterior 0) (predict_model_section scenarios\skies\generic\space\space 0) (sleep 160) (predict_model_section scenarios\objects\special\null_up\null_up 0) ) ; ROGER, IGNORE EVERYTHING BELOW THIS LINE ============================ ; 07_INTRA1 SETUP ----------------------------------------------------- (script static void 07_intra1_05_predict_stub (wake 07_intra1_05_predict)) (script static void 07_intra1_06_predict_stub (wake 07_intra1_06_predict)) (script static void 07_intra1_07_predict_stub (wake 07_intra1_07_predict)) (script static void 07_intra1_08_predict_stub (wake 07_intra1_08_predict)) ; 07_OUTRO SETUP ------------------------------------------------------ (script static void 07_outro_01_predict_stub (wake 07_outro_01_predict)) (script static void 07_outro_02_predict_stub (wake 07_outro_02_predict)) (script static void 07_outro_03_predict_stub (wake 07_outro_03_predict))