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Halo 2 Editing Kit Tutorial |
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Map
Editor Launcher is a graphical interface for Halo 2 Tool. Halo 2 Map Editor Launcher. The Map Editor Launcher
Utilities Map
Editor Launcher starts the three main programs of Halo 2 Map Editor: Halo 2 Sapien, Halo 2 Guerilla, and the Halo 2 game itself. Starting
Halo 2 from the launcher runs the game in
a window for quick level review. Full
Halo 2 Tool functionality
is contained within four task tabs. Level
Compiling: Allows you to browse to an .ass file
(exported from 3ds Max) and compile it into a
scenario_structure_bsp used by Halo 2 and used to light the
level. Better lighting qualities take longer to render, but the
results can be worth it. Text
Creation: Allows you to add custom text files
for level descriptions and territory names to the level. It also
allows you to browse to an appropriately formatted Unicode text
file and convert it. Bitmap Creation: Creates a map shot for your level
(i.e., the image displayed when selecting a level from the custom
maps menu). Most levels use at least one custom bitmap—the terrain
texture. Supported image file formats (i.e., .tga, .jpg, .tif, or
.bmp) are converted to a .bitmap file that Halo 2 can read.
Packaging: Creates a playable Halo 2 level. All the separate
files from Halo 2 Map
Editor are packaged into a single .map file. |