A King of the Hill game-type scenario
requires 16 player start points and five hills.
Hills are an area defined by several "King
Hill x" entities. The
entities are added as netgame flags. These flags should be placed
clockwise around the area you want to define as the ‘hill’. These
points define the hill in the architect as well as the visual
marker that the player sees in the game. They are sorted into an
appropriate folder and each of these folders represents one
possible hill. Halo 2 supports a maximum of eight hills per
level.
To properly support a single hill KotH game,
hill 0 should be placed in a central location of the level. For
game modes that support more than one hill, the game engine will
select hills at random from your level. The player who inhabits
that area, alone, is considered king.
Hill entities need no particular flags set.
The team is typically left at the default (red).