Halo 2 Sapien is used to place objects in
a level. The placement of objects in a level is referred to as
population. The objects placed in the level are required for
the level to operate properly in the game (e.g., netgame flags,
netgame equipment, spawn points).
Halo 2 Sapien has a graphical interface
and features the Game Window. The Game Window renders the game as
it would appear in the game. This allows the user to easily place
and move objects within the level. The Game Window also runs the
physics and sound from the game.