·
Keep the level simple. A level can have a simple layout
yet still offer great gameplay depth for all Halo 2 game types.
·
Try to support all the game types well. Most multiplayer
levels support some game types well, whereas others do not offer as
good of a gameplay experience. This is the most challenging aspect
of Halo 2 multiplayer
level design.
·
Maps that support all the game modes well tend to be the
most popular.
·
Popular Halo 2
multiplayer levels tend to be symmetric in layout but with balanced
asymmetrical features that add variety without giving one side a
distinct advantage. Asymmetrical features can be anything including
terrain features, cover, powerups, or even weapons.
·
Balanced levels have two distinct team bases. with
multiple entrances and exits to facilitate movement into and out of
the base. Vehicles are very effective at blocking travel routes, so
design the base entrances, exits, and access ramps
accordingly.
·
A multiplayer level does not have to have every vehicle
in it to be fun. Do not add vehicles if the level is not designed
to support it.
·
Balancing the level for a player on foot versus a player
in a vehicle is crucial. Take travel times and distances into
account for both players. Teleporters are a good tool but are easy
to abuse. Players can take flags through a teleporter. Only players
can use teleporters; therefore, teleporters are good tools to
balance travel distance and times between players on foot and
players in vehicles.
·
Balance the weapons and item placement. Use these items
to create or control traffic or game flow in certain areas of the
level. Powerful weapons and powerups should be placed toward the
middle of the level or require the player to travel a farther
distance.
·
Keep players (and vehicles) out of places where they
should not be. Use obstacles, sky, and player clipping to prevent
exploiting the level.
·
Vehicles (especially Warthogs and Ghosts) can be
manipulated into areas they should not be. Players will always try
to block important level paths or objectives with vehicles. While
these are valid tactics, make sure such tactics do not limit the
gameplay in the level.
·
Be creative!