Spawn zones cause players to spawn in specific areas of the map
during team games. Typically, at least two spawn zones should be
placed per team map to ensure the red team spawns in the red base
and the blue team spawns in the blue base.
Spawn zones are cylindrical and have settings to control width and
height. In a Capture the Flag or other team game, players are only
allowed to spawn within a zone of the same color as their team; for
example, a blue player will only spawn within a blue team spawn
zone.
Placing a
Spawn Zone
Spawn regions are placed like other entities. In Sapien, browse to Game Data and then to Spawn Data, where you will find
two categories: Initial Spawn Zones and Respawn Zones. Appropriate regions should be set
for both of these types in the scenario.
Initial Spawn Zones: Control where players begin at the
start of the game.
Respawn
Zones: Control where players start when they die and
respawn.
To place a spawn zone
1.
Select a spawn zones folder, and then right-click in the
Game Window.
An entity handle appears for the spawn zone with a cylinder around
it.
2.
In the Properties Palette, adjust the Upper Height, Lower Height, Inner Radius, and Outer Radius of the cylinder to
complete the spawn zone.
3.
To assign a team color to the spawn zone, select the
relevant team check box in the Properties Palette.
4.
To keep easy track of your spawn zone, give it a name in
the Properties
Palette.
Capture the Flag games
at minimum require spawn points for red and blue teams. Finally,
assign the game types that will activate the spawn zone in the
Properties
Palette.
Slayer, Oddball, Juggernaut, and King of the Hill spawn zones
require assigning the relevant team flags be set.
In
King of the Hill games, initial spawn zones do not need the neutral
flag.
Weighting Spawn
Zones
All spawn zones need a spawn weighting. The weighting tells
Halo 2 how to handle
respawns. Without a weighting, a spawn
region will not function. Zones with a higher-value weighting
override those with lower-value weightings.
Set a different weight for every zone in the Properties palette. Use higher
values for the spawn zones you want to have players spawn at more
often.
Spawn
Flags
Spawn flags can be set to disable spawn zones when certain
conditions are met. For example, if a flag or bomb is taken by the
blue team, a spawn flag can close red spawn zones near the red base
and allow red players to spawn closer to the blue base.